Moving Robot/REPLAY To Another System
Product:
Robot/REPLAY Before You Begin
These instructions describe how to move Robot/REPLAY from its current System i server (the source system) to another System i server (the target system).
- Contact your Help/Systems Regional Sales Manager to obtain your new license code for Robot/REPLAY. You will need this code to use Robot/REPLAY on the target system.
- Robot/SCHEDULE must be installed and configured on the target system with the jobs that are necessary to process your Replay objects.
- The following items must be identical on both the source and target systems in order for Robot/REPLAY to work correctly:
- The i5/OS levels
- The PTF cume levels
- All user profiles that Robot/REPLAY uses
- Authorities for all of the system objects being used in your Replay objects
- The descriptions of the devices Robot/REPLAY uses
- The device types that Robot/REPLAY uses (or the system value QAUTOCFG must be set to ON)
- The system values for QAUTOCFG, QAUTOVRT, QLMTDEVSSN, QLMTSECOFR, QMAXSGNACN, QMAXSIGN, and QPRTDEV
- All system objects, such as subsystem and job descriptions, must exist with identical attributes.
- Any third-party software that Robot/REPLAY executes must be installed and configured identically.
Note: Be sure to check the operational attributes and workstation entries on your subsystem descriptions.
Moving Robot/REPLAY
On the Source System
To move Robot/REPLAY, do the following:
- Verify that there are no object locks on your critical libraries by entering the following command:
- Back up the RBTRPYLIB library.
WRKOBJLCK OBJ(RBTRPYLIB) OBJTYPE(*LIB)
On the Target System
To move Robot/REPLAY, do the following:
- Restore the RBTRPYLIB library.
- Use the following commands to enter your new license code and make Robot/REPLAY active:
- Relearn and test (execute) your Replay objects to ensure that they run correctly.
ADDLIBLE RBTRPYLIB
CALL RPY320
When the Robot/REPLAY License Setup panel displays, enter your new license code and press Enter.
Note: Because a Robot/REPLAY setup is very system-dependent, it is generally better to relearn your Replay objects on the target system versus moving them from the source system.
Updated June 17, 2008




